Unmasked.
Programmer & Game Designer | VR Puzzle Game | Unreal 5 Early Access
3 developers | 4 months | April 2022
Awarded Best MiDAS Capstone
Description.
For my Master's capstone project, my team and I developed "Unmasked," a VR puzzle game with a heavy usage of non-Euclidean spaces. Transitioning from Unity to Unreal, we jumped headfirst into this project to tell the story of human greed from an alien's perspective. The mask, an AI-powered guide, navigates and provides hints for the mind-bending puzzles, which defy time and 3D space.
Contributions.
- Designed and implemented all zone-specific puzzles to align with the story's overall theme.
- Developed the mask's artificial intelligence with behavior trees and blueprints.
- Authored the voice lines for the mask character with a focus on player guidance and story narrative.
- Created various Niagara VFX, including the portal glows, object disintegration, the mask's awakening sequence, the watering can's pour, and the seed spread visual.

Seasons Puzzle.
Rope Physics.
